EVE
Gallery
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videos Videos
photos Shader-Based Parallel Rendering.
Distributed Rendering Applications using FlowVR Render:
  • Parallel iso-surface extraction using VTK.
  • Volume rendering on a display wall.
  • Advanced shaders for custom data visualization.
  • Date: April 2005
photos Physical Based Distributed Simulations.
  • Full body interactions with rigid objects and hair simulation.
  • Distributed 3D fluid solver.
  • Coupling multiple distributed simulations.
  • Date: January 2005
photos Fête de la Science 2004.
Virtual reality public demonstration.
  • Date: October 2004
Last modification: August 01 2012.