My main interests are in Medical Simulation, High Performance Computing, GPU and new Parallel Architectures, Virtual Reality and Computer Graphics.
Here are the latest research projects I am involved in.


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Medical Simulation
- Realistic physical-based simulations coupling heterogeneous bodies.
- Exploiting GPUs and multi-cores architectures to reach interactivity.
- Rendering of detailed surface features, deformed volume rendering.
Subprojects:
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Shader-based Rendering
- Exploiting last-generation graphic cards features.
- Application to distributed rendering pipeline.
- High-quality distributed volume rendering.
Subprojects:
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Grid and Image
- Combining Clusters, Computer Vision, and Graphics for Real-Time Interactions.
- Marker-less real time 3D modeling.
- Distributed rendering on a display wall.
- Exploring new interactions.
Subprojects:
- GrImage
- Cyber-II: Real-time Integration of a Person in a Virtual Environment with Interactions
INRIA, LIRIS
Funded by ACI «Masse de données» – French Department of Research
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- Providing tools to use distributed systems for VR.
- Distributed interactive simulation.
- Modular data-flow based application model.
- Coherency and synchronization constraints management.
- Large scale environments coupling multiple simulations and complex input devices.
Subprojects:
- FlowVR
- Net Juggler
- SoftGenLock
- Geobench: Distributed Immersive Visualization and Haptic Interactions Applied to (Geo-)Scientific Data.
BRGM, CEA, INRIA, LIFO, TGS
Funded by RNTL – French Department of Research
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